Showing posts with label MapleStory Adventures Hacks. Show all posts
Showing posts with label MapleStory Adventures Hacks. Show all posts

Saturday, February 4, 2012

MapleStory Adventures Hack: Never Miss, Auto Pick-up, God Mode, Speed Hack and More

Very nice hack for mapleStory adventures on Facebook!

1. Open process in CE.
2. Click "Memory View" button (Under the address table)
3. Click Tools -> Auto Assemble
4. Paste the entire code(See below)
5. Click Execute.






If you picked the right process it will automatically inject all of the AoBs.

  • Never Miss
  • Auto Pickup
  • Monster VAC (you must be in town)
  • Monster Never Walk
  • Fast Respawn Hack
  • Tamed Monster Hack (tamed mobs that you equip appear bigger)
  • Instant Harvest
  • God Mode (block every attack)
  • Energy Request
  • Max Damage (MAX DMG)
  • AoE Radius
  • Unlimited Range
  • Speed Hack (walk super fast)


Video:


Cheat Engine Code(copy everything):

[ENABLE]
//MONSTERS NEVER WALK
Aobscan(_nowalk,d0 66 d1 29 66 b3 07 60 d5 26 66 ba 43 4f f3 1e 01)
label(nowalk)
registersymbol(nowalk)
_nowalk:
nowalk:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02


//INSTANT HARVEST
Aobscan(_harvest,66 d0 2b 24 00)
label(harvest)
registersymbol(harvest)
_harvest:
harvest:
db 66 d0 2b 24 63


//GOD MODE
Aobscan(_godmode,d0 30 28 63 0f 28 63 10 20 80 29 63 11)
label(godmode)
registersymbol(godmode)
_godmode:
godmode:
db 47 02 02 02 02 02 02 02 02 02 02 02 02


//MAX DAMAGE
Aobscan(_maxdmg,24 5f 24 69)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69


//SPEED
Aobscan(_speed,D0 66 C6 2B A2)
label(speed)
registersymbol(speed)
_speed:
speed:
db 25 88 13 02 a2


//RESPAWN
Aobscan(_respawn,25 d0 0f 25 88 27)
label(respawn)
registersymbol(respawn)
_respawn:
respawn:
db 24 00 02 24 00 02


//AOE RADIUS
Aobscan(_aoeradius,d0 30 d0 66 e8 06 d0 66 84 1c 46 fd 20 01 66 8b 1c 48)
label(aoeradius)
registersymbol(aoeradius)
_aoeradius:
aoeradius:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48


//ENERGY REQUEST
Aobscan(_energyreq,47 26 d0 46 9b 05 00 14 01 00 00 47)
label(energyreq)
registersymbol(energyreq)
_energyreq:
energyreq:
db 02 26 d0 46 9b 05 00 14 01 00 00 02


//tamedmonster
Aobscan(_tamedmonster,62 05 a2 a0 75 d7 d0 66 c5 36 d1 d2 d3 62 05 62 05)
label(tamedmonster)
registersymbol(tamedmonster)
_tamedmonster:
tamedmonster:
db 24 00 a2 a0 75 d7 d0 66 c5 36 d1 d2 d3 24 01 24 01


//monstervac
Aobscan(_monstervac,d1 66 b4 07 d1 66 b5 07 46 bc 0c 02)
label(monstervac)
registersymbol(monstervac)
_monstervac:
monstervac:
db 24 c9 02 02 24 c9 02 02 46 bc 0c 02


//skill range
Aobscan(_skillrange,d0 30 d0 66 e8 06 d0 66 84 1c 46 fd 20 01 66 8a 1c 48)
label(skillrange)
registersymbol(skillrange)
_skillrange:
skillrange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48


//collection1
Aobscan(_collection1,66 88 0c 12 2e 00 00 d0 d0 66 89 0c)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
db 66 88 0c 11 2e 00 00 d0 d0 66 89 0c


//collection2
Aobscan(_collection2,d6 d2 24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
db d6 d2 24 7f 2a a2 0c 45 00 00


//collection3
Aobscan(_collection3,66 e2 10 76 2a 12 0a 00 00)
label(collection3)
registersymbol(collection3)
_collection3:
collection3:
db 66 e2 10 76 2a 11 0a 00 00


//collection4
Aobscan(_collection4,d6 d2 24 1e 2a a2 0c a6 00 00)
label(collection4)
registersymbol(collection4)
_collection4:
collection4:
db d6 d2 24 7f 2a a2 0c a6 00 00
[DISABLE]